Maybe I'm just stupid and I'm missing something completely obvious. I'm a total noob when it comes to this animation thing afterall. But I just can't seem to find any answers...
So after watching several tutorials on rigging models on youtube, I've been playing around with the default rig from The Sims 4 Studio and I think I might have made some progress with it:
Here is a sample of default method we're familiar with:
(basically a bit of a pain in the butt)
(basically a bit of a pain in the butt)
And here is what I've managed to figure out so far:
It's still pretty horrible of course, but as I have no real idea what the heck I'm doing, I'd say it's not that bad... I'm learning things.
I've got a couple of other things I want to try, including learning how to rig an .obj model to see if I can make some progress there instead.
If anyone happens to know how to make this better, or how to properly use Inverse Kinematics on Sims 4 models, please, PLEASE do share! For the sake of all Sims 4 animatiors' sanity. ;)
If anyone happens to know how to make this better, or how to properly use Inverse Kinematics on Sims 4 models, please, PLEASE do share! For the sake of all Sims 4 animatiors' sanity. ;)
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